Persona 5: Living an Anime

For the sake of abandoning all objectivity, I will admit that Persona 5 is one of my favorite games of all time. That’s a problem with writing about JRPGs, I have to put in dozens or hundreds of hours just to hit that end screen. I can tell you that Star Wars Jedi: Fallen OrderContinue reading “Persona 5: Living an Anime”

Genshin Impact: The Unsustainability of FOMO

Genshin Impact is the first game I reviewed on the Otaku Exhibition, although that doesn’t say much, it’s pretty rare I play a game within a month of its release. At the time, I stated it was an interesting derivation of Breath of the Wild’s open world exploration with a chemistry-themed combat system. While myContinue reading “Genshin Impact: The Unsustainability of FOMO”

I Hate Blank Slate Protagonists

The blank slate protagonist is a staple of JRPGs, and I completely understand why. Video games strive to completely immerse the player, so it only makes sense that you would let them pick their character’s nme, customize their appearance, and try to make their personality as open to interpretation. This usually results in a deadpanContinue reading “I Hate Blank Slate Protagonists”